If you are wondering why the next patch took so long, look no further than the picture below. I’ll admit, I don't have experience animating tentacles, so that took some trial and error in blender to model, rig and animate them. That wasn’t too bad. The problem is, how to make the tentacles animations work for different body sizes. And that took a while. But it is done, functional, and you will see them in the next build.
The vines animations were finished by the end of last week. And I went on to implement the boss for the Woods stage. She’s more or less done now. She’s a “real” boss with a couple completely new abilities. I want to open this post for public so there wouldn’t be NSFW previews here. But suffice to say, she utilizes the new tentacle/vine animations well. :)
What’s left to do is the boss arena and a couple other loose ends. Normally, I can work on them over the weekend and release the patch when it’s ready. However, I am going to be busy this weekend and I don’t know if I will find time to work on it. If not, expect the next build to be out early next week, or if I can find time, maybe sometimes during the weekend.
Can the player get more skills p.s. when is next free download
ReplyDeleteThe game wasn't designed for the player to have alot of skills to "spam" so probably not. Next public version, not sure, the previous versions have quite a few game breaking bugs and it is only starting to get "stable"
DeleteVery nice
ReplyDeleteSir, I want to ask how to find the map woods in this game.?
ReplyDelete