Description

Live Chat: Discord.
Get the latest builds: Patreon.
Get Mods here: Reddit.
Public Version for Heroine Rescue Team (v0.51): Here.
Download for Heroine Rumble is at the Heroine Rumble page.

Monday, October 21, 2019

v0.64 Ruins part II

Patreon LINK.



New build is here! This build fixes 2 rather critical bugs, one that causes SOS boss room to be empty for some saves and another that causes the new ??? unlock system to cease function when there are too many options to choose from (from mods, for example).

Otherwise, the Ruins still isn't done - there is still the second floor and the actual Boss missing.

Changelog:

- fixed issue with boss room in SOS_2 being sometimes empty (and potentially other similiar issues)
- Sword and Shield weapon type now does a shield bash for it's shove attack
- fixed bug with character window being moved around after dragging it elsewhere first
- added inverted controls settings under Options-Controls
- fixed bug with ???s not showing up when the # of options in selection menu exceeds 10 (for example, when mods are installed)
- added some background music
- added a new Ruins tileset

Tuesday, October 8, 2019

V0.631 - Sword and Shield

Patreon LINK.


Implemented the new sword and shield weapon set + bug fixes. There are also reports that the boss room in SOS #2 is empty but I am unable to replicate the issue at my end. So if you are experiencing this problem, please send a savefile + indicate whether you are using mods and/or have used cheats on that save.

Changelog:

- added "sword_and_shield" weapon type
-   this allows to block attacks coming from any swing direction
-   however, it has the following drawbacks:
-       1) takes stamina to block
-       2) can't "bounce" opponent's swings (for example, from parries)
- on new saves, the player begins the game with "sword_and_shield" with "ceremonial_sword" in inventory
- fixed bug with "ruins" not showing up after "woods"
- goblin goon squad takes a lot longer to spawn in goblin lair to give players more lenient time limit to finish the dungeon
- fixed movement keys causes camera to pan when player is in a grab (use the camera keys for that)
- AI should now participate in threesomes+ when player initiates a grab on a defeated UNIQUE enemy