Heroine Rumble is a 3D action rape or get raped fighting/H-wrestling/battlefuck/sexfight game currently under heavy development (for real). Choose your favorite character from a roster of sexy, unique heroines and guide her to victory! (Or watch her get dominated in the arena XD)

ヒロインランブル(Heroine Rumble) は現在開発中の、「凌辱バトル/エロレス/バトルファック」のゲームです!(嘘じゃないよ!) キャラクター選択画面からオリジナルのセクシーヒロインを選んで、彼女を勝利へと導こう!(それかアリーナでドミネートされる姿を眺めるのでも(笑)

Download HERE (v0.3091).
Support/donate/get the newest version (v0.343) at Patreon! - current goal: $2000/month for character customization!
Live Chat: Discord.

Monday, March 27, 2017

Introduction to Adventure Mode

With Nyaa-Chan finished, the next thing todo is Adventure Mode!

What is Adventure Mode exactly?

In short I want to expand Heroine Rumble include the following design elements:

- Asymmetry -> enemies with different power level than the main character(s), for example, "mobs" (numerous, but weak individually) and "bosses" (single unique tough enemy).

- Variety -> To succeed where the Endless Mode left off, and expand the range of encounters and moves in one play session. Possibly even augmenting the grapple system to have the moves usable vary based on which enemy is held rather than fixed to the default 8.

- Progression -> Add persistence to the game. Allow the player character to get stronger over time, rescue/corrupt allies that fight with you, and possibility start giving the player some options in customizing their character's moves and appearances.

Obviously it's going to take some time to implement all the features. In the first iteration I am aiming for lewd beat-em-up like Streets Of Rage. Fortunately, most of the hardwork were already done in Team Mode so it shouldn't be that far until it's playable. In the meantime, stay tuned!

Saturday, March 25, 2017

[Patreon] v0.343 - hotfixes

Patreon LINK.

- fixed RNG girl generation not have as many options as they should
- implmented a simple loading screen
- fixed soft freeze caused by setting window size above desktop screen size
- this also fixed the load into a blank screen problem
- fixed some model issues

Friday, March 24, 2017

[Patreon] V0.341

Patreon LINK.

Special thanks to everyone in chat for reporting many bugs in v0.34!

-     new features:
- new head and body for everyone!
- jiggling for the whole body!
- there is a now a (tempoaray) yuri nyaa-chan together with 4 new moves!
- in match dialogues!
- Added a fullscreen toggle under graphic options!
- Added a window size option under graphic options!
- CONTROLS ARE RESET due to some adjustments in saving/loading system.

- buffed parry: 400 ms total, parry frame start at 50 ms, ends at 250 ms. (doubled the parry frame compared to previous)

- Endless Mode is now officially depreciated to make room for the upcoming Adventure Mode
- Victory Poses are currently broken due to model skeleton changes

- fixed BGM music volume being reset on a new grab
- AI no longer spent meter to "speed up" humiliation moves
- special meter gain is nerfed by 33%
- fixed an instance of character flag not resetted properly when exiting match in middle of a hold
- fixed bug that caused flickering when grabbing an unit
- added a repulsion forced for downed-on-floor units (reduce bodies from piling together)
- armor strip rate is halved; but armor damage bia strikes is now higher
- fixed bug with eye moving erratically when game is paused

- fixed a crapload of bugs in v0.34.

Tuesday, March 21, 2017

New face and head-body separation done!

Head-body separation tech is done! We can finally assign different heads to different characters!

Below is a picture to show that it works! WARNING: SCARY HEADLESS BODY!

Friday, March 17, 2017

Working on some new tech

Currently working on some new tech. The goal is to separate the head model from the body model to enable having different heads for different characters. Shown is the new body model, you guys like it?

The second piece of tech is to enable additional juggling, such as butt and thighs to make intimacy time more dynamic.

Before all the new stuff is done there isnt going to be much to show. Unless headless girls, floating eyeballs, and random spaghetitified body parts interest you. In that case, head over to the chat.

Wednesday, March 15, 2017

In-match dialogue system fully functional.

Patreon PREVIEW.

The resolution settings are pretty sweet. The quality of these screen captures has gone up noticeably. Considering to implement a fullscreen toggle too because I know some of you have trouble with the un-resizable windowed mode.

The in-match dialogue systems are done engine-wise but the dialogue themselves still need to be written. So far, only Lucia's and Sapphire's are done. The rest are in an incomplete state. The dialogue themselves are stored in a JSON format for easy editing. Eventually I may decide to expose them as files in the game folder for modding support.