Description

Live Chat: Discord.
Get the latest builds: Patreon.
Get Mods here: Reddit.
Public Version for Heroine Rescue Team (v0.51): Here.
Download for Heroine Rumble is at the Heroine Rumble page.

Friday, June 16, 2017

Finishing up Heroine Rumble now.

Working on story mode now. It is going to a fairly simple mode and its mostly there to provide a way to earn Lewds in a wrestling setting. I originally had much bigger plans for the story mode, but I decided to postpone those to the next game.

My plan right now is to push out v0.5 of Heroine Rumble sometime before end of June. Shortly after, there will be a public version and then I will consider Heroine Rumble completed. I may come back to it in the future but no guarantees at this point.

Afterwards, I will be devoting full attention to the next game. I am actually somewhat excited. It has a lot of nice things going for it and an opportunity to correct some what I consider to be design mistakes. Anyways, don't want to talk too much about it right now or I'll be too distracted to finish Heroine Rumble.

There are also 2 more post here for more information:

Tuesday, June 6, 2017

[Patreon] v0.45 - V0.45 - futa trainers + clothing colors



Patreon LINK.

Changelogs
  • Added new option to clothing NPC to change outfit colors
  • Added futa move trainer (fixed the bug - although futa moves are somewhat rare due to the # of em versus the total # of moves)
  • Player character's LEFT-SPECIAL move are now set to be the same as the RIGHT-SPECIAL move. Open the ability selection screen to apply this fix.
  • Added 3840x2160(4k) render resolution

Thursday, June 1, 2017

[Patreon] V0.44 - Choices


Patreon LINK.

Changelog
  • Added combat ability trainer NPC type that will teach a move to your character for 200 Lewds
  • Added a NPC type that will teach different moves to your character
  • If futa toggle is on, it is possible to learn futa moves as well.
  • Added a GUI window to customize moves and abilities. 
  • Changed "Status" option in Adventure Mode to "Customization" which opens up a sub menu for various different kind of customization available. 
  • Status/Level Up window is now keyboard operable
  • Some NPCS will now actually start charging you for their services
  • Reduced Lewds gain from Stage 1 Boss - Don't want her to repeatly farmed. Bosses will probably have a one time bonus Lewds gain in the future. 
  • RNGed futa girls may have some non-futa moves
  • Fixed changing key controls not working
  • Fixed striping top incorrectly strip off bottom instead.
  • Fixed AI level for team mode not set correctly

Saturday, May 27, 2017

Combat abilities and moves customization



Tried a couple different setups, and found this one to be the most intuitive. Mouse drag and drop is working now. Keyboard controls almost there. Once that is done, just need to tweak this system to work for moves as well. After that, it should be patch time soon!

Friday, May 19, 2017

[Patreon] V0.431 - RNG re-rolling, lewds, level ups, stages and more

Patreon LINK.


Changelog
  • Added Lewds (currency). Enemies in Adventure Mode will drop Lewds when defeated.
  • Added level ups. Accessed from in the Adventure Mode menu then "Status". Currently, the level up window is mouse only.
  • Added "Re-Roll" button in exhibition mode to re-randomize RNGed girls without needing to restart the game
  • Added option during match to open the move selection menu where the player can pick what moves to apply to the grappled enemy
  • default key: <GRAB> without any <DIR> keys
  • Added stages in Adventure Mode. Successfully completing stages may unlock new stages.
  • Completing a stage returns the player to the central Adventure Mode hub area (currently a menu)
  • Escape bar will now show the region on the bar where the player can successfully escape rather than a fixed line
  • Removed special meter (3rd blue bar), special gain, speed ups and breaks
  • Characters will no longer be randomly launched to the moon.
  • RNGed girls will have full arsenal of moves available to them, again.
  • Futa girls in exhibition will actually have the futa moveset.
  • Fixed game crush when SFW toggle is on.
  • Fixed dialogues sometimes not clearing properly.
  • Fixed AI level for "Watch" been set too low.
  • Fixed A rendering bug that caused girls to be less shinny than they should.

Thursday, May 18, 2017

Progression


One of the changes for Adventure Mode in the next patch is that it will no longer be an endless stream of enemies. Instead, there will be a "hub area" where the player returns to after reaching an end to the stage. The player can choose which stage they want to go next from there. (Along with other things)

However, not every stage will be available at the start. They must be unlocked by successfully completing the previous stage. Right now the system is very basic, but I want to start building the framework for story progression.

Saturday, May 13, 2017

Upcoming grapple selection changes


Going to change how grapple moves selection are performed. Currently it is done via a dir key + grab button. In the future, pressing the grab key will open up a special "pick a move" menu. While this menu is open, the game is paused and the player can pick and choose a desired move to perform on the opponent.

The motivation for the change are as follows:
  • Allows for a variable number of moves per character (>4)
  • More flexibility in presenting to the player the moves they are able to perform based on the circumstances. Eg. when opponent is futa, when you have an rope/potion item in the inventory, etc.
  • A nice descriptive box so moves are no longer forced into the 4 categories and can have special individual properties.