Short videos here: https://twitter.com/i/status/1263694344373956608, https://twitter.com/i/status/1263694276237463553, https://twitter.com/i/status/1263694214673489920
These videos may give the impression that these are interconnected dungeon that you can walk in, but they are not - at the moment, at least. I do plan to make that as a feature in the future.
What they are for is to serve as the backdrop of each combat room. When a new room is entered (and triggers a fight) the game will pick a random background the fight will take place in. The goal is that this should be a more immersive dungeon crawling experience than having to fight in the ring all the time.
Also tweaked graphics and other misc stuff. There are shadows now, and hair are less stiff, as an example.
Reposting here: can we ever expect any more updates to HRT, or no? Is it dead-dead?
ReplyDeleteHRT on the old engine is dead-dead. HRT on the new engine (same as this game) is a maybe.
Deletedo you think anyone has the ability to maybe use the old engine i still see that there could be use of the old one i still like what was done on the old one
ReplyDelete;(
it's sad to see it die imo
ReplyDeleteit's sad to see it die imo
ReplyDeletesorry for the double post it lagged on me
ReplyDelete