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Thursday, April 13, 2017

Terrain Gen I


Fixed a whole bunch of bugs today and got the terrain generator working in-engine. It allows for far greater control over Blender's randomizer and allows for the expedient creation of various background environments. Also, it should help with the load times as the previous forest model was almost 30 MB in data because everything is "unpacked." This newer way of doing thing dont even uses 2 MB in total.

But whats interesting is that this allows for culling to be implemented. Which is to say, dont even attempt to draw things that clearly can not be visible. Like stuff from behind the camera. This is whats been worked on now. I anticipate that this will reduce the amount of draws to about 1/4 to 1/3 of current.

2 comments:

  1. I'm not sure where to report stuff, but I just noticed that if you are doing an H move where the opponent's dick isn't shown (upside down, mind control) and they perform a reversal, then they will not have a dick if they perform a futa move in that same grapple.

    This is the case as of V0.344

    ReplyDelete
    Replies
    1. Best place is in the chat atm. Thanks for the report.

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