Showing the new fairer lvl 4 AI behavior and how to handle (and fail to handle) some of her moves. Still a WIP of course.
Some of the combat changes are:
- Grabbing attempt attack reach is lowered
- Grabbing attempt can not be interrupted by regular jabs anymore and is a valid move against AI
- Guarding is now a freely cancelable action
- Guarding will now turn the character towards targeted opponent if available
- Double tapping a direction key will now use a roll if roll is available (instead of starting run)
- Reduced the super armor of many abilities and/or apply the super armor later - many of them can not be used as a counter to basic strikes after the character is staggered
yellow's color of her outfit change?
ReplyDeleteNah just alt version.
Deleteno problem with the game. I would be more happy if u add additional wrestling moves on the current character. :) go to this link
ReplyDeletehttp://www2.x-feeder.info/HWLB
I forsee grabbing becoming the move of choice with the removal of any interruption to it by basic attacks. I would hope that escaping grapples becomes alot less difficult to balance that out?
ReplyDeleteI think my greatest gripe at the current moment with the game is that the grappling is already too oppressive compared to the rest of the game content. Now I fear that the clothing will never get damaged because of the holds being too powerful. What I would suggest is that the clothing act as a buffer between the h-holds at least and make escaping the regular submissions easier at higher hp levels so that simple striking still has a relevant place within the framework of the game.
easiest way to destroy clothes are the special strikes like smash or thrust for the example.
Delete