Hope everybody had a good Thanksgiving! (if you celebrate it)
I been working on the new game and made lots of progress. Dungeon generation, path finding, UI, transition, just to name a few. Here is a quick gif to demonstrate the dungeon exploration + encounter/combat portion of the game.
The graphics/animations (or lack of) are just placeholders, my primary concern is to get a Minimum Viable Product up and running first.
Next step: the framework for the grab system. Stay tuned!
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