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Thursday, November 8, 2018

v4.8.4 Conversions!


Patreon LINK.

This is another "small" patch with the primary goal of fixing a game-ending bug. The next "major" feature I am working on is equipment dyes, but that one may introduce more bugs so I want to get this patch out of the way first. More information on dyes to come!

Changelog:

        - Added experimental feature: conversions!
            - finishing off a non-unique enemy using devices will cause the unit to fight for you temporarily
            - the converted unit only lasts for that particular dungeon floor/encounter or until ko ed
            - converted units do not cost CP
            - (not really tested thoroughly, hope it works :D)
        - Added a team marker for allies (green triangle on top of head)
        - fixed a possible game freeze on entering new dungeon
        - fixed bug that cause characters to speed up when adjusting sliders under certain conditions
        - fixed a couple issues related to AI & devices & pathfinding
        - futas are treated as having both pussy & penis for purpose of grab move selection
        -   (this could have animation clipping problems, havn't tested with each move individually)
        - restraints on non-unique enemies now last for 60 sec (from 20 sec)
        - AI: will not initiate grabs on enemies when on escort command
        - AI: allies will no longer interrupt restraint attempts on other allies
        - AI: allies will now help other restrainted allies as well

2 comments:

  1. Thanks for your hard work and the patch, can be the restraint mechanic be exclusive of only a few Mobs like the pouncing Mobs or maybe an special mob? right now a few Mobs (knights/Maids) only restrain you, and after that they dont do anything only stay there without doing any other movement (H or something) to you, plus the devices clips in H interactions, restraining its a pretty interesting feature but right now its more of an annoyance.

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  2. " futas are treated as having both pussy & penis for purpose of grab move selection "
    About this, there seems to be missing one animation if a futa grabs another futa, which is the cowgirl position. Everything else is fine and I haven't seen any clipping so far

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