Implement some simple modding support to import custom animations. TBH I didn't plan to support modding so soon (in terms of development) but some people already made some animations. So here it is.
One additional feature is the ability to select which move you want to use on companions as shown in the picture.
The game can support multiple data source files and as long as different mods dont step on each, an arbitrary number of new custom animations:
So here's a question: how many people are interested in modding at all? Beyond things like "Start with 1000000000000000 lewds."
Respond HERE.
The mods is great, sincerely TES and fallout are games that will always be remembered by the mods and even after so many years are still playing for the mods, the purpose of the MoD does not matter, leaves free access for people who do mod do what you want , some will want to go with cheat to the easy, others like I will have enemies and new animations, and even cities, or new dungeons with mods, anyway what if it is true is that you should not let them make the game,You have to make your game with many enemies, animations, cities, slavery, dungeons and many more things, free support for mod leave it open for people to continue entertaining with your game, after completing it, the bigger your game More things you can add then with mods, creates many things to have many more.
ReplyDeleteBy the way, someone can share the link of the page where they are making those mods for this game?, I say because I also would like to download mods for this game
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