Description

Live Chat: Discord.
Get the latest builds: Patreon.
Get Mods here: Reddit.
Public Version for Heroine Rescue Team (v0.51): Here.
Download for Heroine Rumble is at the Heroine Rumble page.

Friday, January 27, 2017

[Patreon] v0.24 [Public] v0.232



Finally finished all the refitting for model vIII. It was a lot of work and took about a week longer than anticipated. Nevertheless its good to get this roadblock out of the way. There are many features in the works but they arent presentable yet.

Ideally this patch should be released a couple days later but I also want to adhere to the schedule. Haven't got the time to throughoutly play test all the new stuff yet so I consider this build to be more for enthusiasts.

Also v0.232 is now available for everyone! There are a lot of improvements over the previous stable build but the two major features implemented were controls customization and playable RNG girls! Download link at top of page.

Change log (v0.24)
  • new model vIII, tweaked animation, tweaked outfits – but havnt got a chance to really playtest all the animations yet given the scale of the changes. Expect awkwardness in some animations. 
  • new feature - characters in a hold will now look at the camera instead of aimlessly ahead 
  • outfits are now removable via strikes again (not all pieces removable) 
  • players have additional time to react when grabbed/grabbing against lower level AI (for newer players) 
  • all the moves are now named! Thanks to everyone for the suggestions on the move names! If you have an idea for a better name, dont hesitate to leave a suggestion! 
  • increased base animation speed for H-moves

5 comments:

  1. The mega link seems to be broken. It just takes me to a blank page.

    ReplyDelete
  2. I noticed that the RNG girls that are playable sometimes have no special moves at all, making playing them quite difficult against someone who does have special moves.

    ReplyDelete
    Replies
    1. Same person,

      It makes it extremely difficult sometimes because of the push back from the AI doing special moves, and the fact that they get hyper armor on a lot of their initial special moves, and the fact that pretty much every RNG has that overhand club as their 3rd combo string (Which is imo the worst one, no knockdown), and stamina is almost impossible to manage :v

      Delete
  3. Their looking into the camera in a hold just feels weird and unsettling somehow.

    ReplyDelete